Disney's Adventures in the Magic Kingdom
Konami and Capcom are incapable of creating bad games. They have never released them. Bad games from these two stellar companies simply don't exist. The latter company created in 1990 an amusing romp through Disneyland, as part of the Capcom Disney's titles. You play the role of a boy in charge of collecting the six silver keys needed to open the gate to the Enchanted Castle (where the frozen remains of Walt Disney are found) so Mickey and his friends can continue a parade. You must conquer five Disneyland attraction: The Haunted House, Pirates of the Caribbean, Space Mountain, a Race Course, and a Mine Train. To capture the final keys you must correctly answer Disney triva questions. Adventures boosts great graphics, music, and excellent play control. However, the game doesn't present much challenge - with the exception of Space Mountain - because it was designed for younger audiences. Still, it should entertain you for twenty to sixty minutes. My only remaining question about this game is if Disney ever sold it in its giftshops; it's such a marketing gimmerick.
Graphics B+
Sound/Music B+
Play Control A
Challenge C+
Fun Factor A
Replay Value C+
Overall B+
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